Rebecca Fay Hoffman

Drowning in a digital sea.

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Category Archives: Design

Pre-gaming for Fallout 4: Considering the State of the Open-World Game

November 10, 2015by Rebecca Fay Leave a comment

I, like many–potentially even most– have been pining after and counting down until tomorrow for the much anticipated release of Fallout 4. In my enthusiasm, I’ve been consuming as many […]

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Design, Games, In Retrospect

[Elsewhere] The Storytelling Series: Why the Video Game?

November 25, 2013by Rebecca Fay Leave a comment

In case you totally love what I write about here and are aching to read more from me, check out a blog series I started for The Center for Games […]

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Design, Games, Narrative, Offsite

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Community manager. Writes & speaks about video games. Sews costumes. Forges jewelry. At least one person thinks I play video games professionally.

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Aurora and Masser — The Elder Scrolls V: Skyrim.

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